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Insect Breathing

Poison-pressure fencer — no slashing damage, all bleed; tuned hard on launch.

Slayers 2 Wiki Editors Updated October 24, 2026
Breathing Verified launch data

About Insect Breathing

Insect fights with poison instead of force: the launch patch cut its Z cooldown to 17s, replaced i-frames with Hyper Armor and halved Kocho's poison duration, then raised the V run speed and its stamina drain. A precise, timing-heavy style for duelists.

How to unlock

Train at the Butterfly Mansion with the Insect trainer (level 25+ quest chain), plus about 10,000 Wen and Demon Horns.

Moveset

Key Move Effect
Z Butterfly Dance Cooldown 20s → 17s, i-frames → Hyper Armor (launch patch).
X Dash Thrust Dash variant gains a 0.12s windup; cooldown 10s → 13s (launch patch).
V Caprice Dash Run speed 50 → 65; drains 8% max stamina per second held (launch patch).

Move notes cite the official launch balance patch (September 19, 2026) where a change is listed — patch language like "Hyper Armor" and "Strict Stun" is the game's own.

Notes

  • v0.17 (2026-09-24) nerfs: Butterfly Dance windup +0.2s; Dash Thrust windup +0.2s and cooldown +3s; Caprice Dash windup +0.3s, cooldown +2s, i-frames removed and stamina drain halved to 4% per second while held; Fluttering Sting travel speed and range -20% with cooldown +3s.
  • v0.182 (2026-09-26): Hundred-Legged Zigzag starts chasing 1s sooner (cooldown 20s → 18s) and Fluttering Sting cooldown 18s → 16s.
  • V0.2 (2026-10-03): Z damage scaling 42% → 57%, Z and V deal 30% more block damage, the C leap is 10% faster with 20% more range, V stamina drain 4% → 2.5% per second, and the ultimate deals 25% more damage.

Sources

Official Discord launch balance patch (2026-09-19); patch notes through V0.2 (2026-10-03), transcribed 2026-10-24.

Other breathing styles

Full breathing →