Demon Art · Explosive Blood (Nezuko-style)
Pyrokinesis
Homing flames — the V now locks onto targets and the C redirects mid-move.
About Pyrokinesis
Pyrokinesis burns with tracking fire: the launch patch made the V lock onto the target's current position, sped up the X hold variant (50 → 65) and let the C turn and redirect mid-move with Hyper Armor instead of i-frames. Demon's answer to zoning comps.
How to unlock
Become a Demon, then roll a Blood Demon Art with spins — or buy the orb of your choice directly at Muzan.
Moves
| Key | Move | Effect |
|---|---|---|
| V | Tracking Flame | Locks onto the target's current position (launch patch). |
| X | Held Blast | Hold variant travel speed 50 → 65 (launch patch). |
| C | Redirecting Fire | Can be turned and redirected mid-move; i-frames → Hyper Armor (launch patch). |
Move notes cite the official launch balance patch (September 19, 2026) where a change is listed — patch language like "Hyper Armor" and "Strict Stun" is the game's own.
Notes
- v0.17 (2026-09-24): Z damage +25%, the C barrage is 30% faster, and the ultimate no longer lands after breaking guard or leaves the target ragdolled at your feet.
- v0.182 (2026-09-26): Blood Tiles endlag -0.2s; the Blood Rupture ultimate dashes 20% faster and further.
- V0.2 (2026-10-03): Z endlag 1.44s → 1.14s, X block damage 4 → 2.8, the C tornado cannot be stacked with other hits and ends if you die, and the V opening punch stun rose 1.75s → 2.5s so it combos into the heel slam.
Sources
Official Discord launch balance patch (2026-09-19); patch notes through V0.2 (2026-10-03), transcribed 2026-10-24.
Other demon arts
Demon Art
Shockwave
The launch-day winner — steerable barrages, strict stuns and a tap-variant slam.
Demon Art
Dream Manipulation
Sleep-inducing ranged pressure — orbs now home onto your cursor target.
Demon Art
Blood Manipulation
Sicklestorm combo art — the infinite combo got fixed, damage moved into guard pressure.
Demon Art
Arrow
Precision projectiles — hold speed matched to Water, hyper-armored second half.